|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
A JobHolder is a SimulationEntity that 'physically' holds jobs during its operation.
| Method Summary | |
void |
getJob(Job job)
When another SimualationEntity passes the job onto this entity, it should use this method by calling it on the reciveing object. |
| Method Detail |
public void getJob(Job job)
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||